Tag: Einarr Stigandersen

  • 14.28 – Ancient One

    14.28 – Ancient One

    Physically speaking, the figure before them was still a man – or, perhaps, some sort of giant kin, for he seemed to have grown in size by several feet. Seemed, that is, for while Einarr undoubtedly now had to look further up to see his face, his presence now seemed to fill the room. The…

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  • 14.27 – Ascension

    14.27 – Ascension

    Their pool of yellow light soon came to feel like an oasis in the darkening corridor they followed. At first, Einarr wondered if it was merely an illusion, but after a while it became plain that the blue flames on the ensconced torches were actually growing smaller. Was there something about the magic of Malùnion…

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  • 14.26 – The Tunnels

    14.26 – The Tunnels

    Einarr had to believe that the group who ventured up the tower was having an easier time of it. At the very least they hadn’t requested backup before he judged his team ready to press on. Similarly, he could not spare a thought for the pincered fleet out past the harbor. That there had been…

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  • 14.25 – Retrenchment

    14.25 – Retrenchment

    Einarr surveyed the landing below and frowned. That would have been a brutal fight even without everything that came before. They had, in the end, put the cursed warriors down and their knights to rout, but the toll had been heavy. “Jorir.” “Here, my lord.” “We hold the fortress town and the first floor, and…

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  • 14.24 – Press the Advantage

    14.24 – Press the Advantage

    Einarr ignored the throbbing in his temples as the last of his men gathered together around the now-silent tower. They had lost two or three handfulls of men out of the crews of two ships – more than Einarr liked, after his years wandering, but acceptable under the circumstances. The arrows had ceased to fall…

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  • 14.23 – Breathing Space

    14.23 – Breathing Space

    The fiery arrow was not, by itself, enough to finish off the abomination, but the way that fire spread over its body Einarr didn’t think it would last much longer, and its flailing was very shortly going to put his team in danger. He raised his voice and cupped a hand to his mouth. “Jorir!…

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  • 14.21 – Fire and Ice

    14.21 – Fire and Ice

    The monstrosity croaked, loud enough to make Einarr’s ears ring. It had been the right call to leave Hrug above – indeed, it had been by far the best way to signal the fleet – but Einarr was not half the sorcerer the mute was. His men leapt at the winged blob again. He heard…

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  • 14.20 – On Land and Sea

    14.20 – On Land and Sea

    Stigander lowered his glass and sighed. The fortress was burning, and he hadn’t seen a signal yet. That was very shortly going to become moot, however, judging by the commotion on the docks. At least the blockade was already set up. He didn’t even look over his shoulder before he gave the order, certain that…

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  • 14.19 – Ambush

    14.19 – Ambush

    The five men hurried through the fortress town at Troa’s lead, keeping to small side streets and alleys as much as they could. Still, they could not avoid all combat, and they were not the only team that ran into trouble, based on the sound of things. The clang of battle could be distantly heard…

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