After wintering with the Runemaster alfs of the Shrouded Village, Einarr is finally deemed ‘safe’ to leave the village and rejoin the Vidofnir. But the elven High Roads have become unstable, so he has to find another way back with his new friends. And then one of the Order of the Valkyrie picks up their trail…
- 8.1 – Dawn of Spring
- 8.2 – Berth Hunt
- 8.3 – Captain Kormund
- 8.4 – Setting Sail
- 8.5 – Pursuit
- 8.6 – Ambush
- 8.7 – Gossip
- 8.8 – Cat and Mouse
- 8.9 – Into the Night
- 8.10 – Parley
- 8.11 – Petition
- 8.12 – A New Quest
- 8.13 – Agreement
- 8.14 – Kettleness
- 8.15 – A Slight Wrinkle
- 8.16 – Rescue Party
- 8.17 – Southwaite
- 8.18 – Jailbreak
- 8.19 – Imperial Princess
- 8.20 – Armory
- 8.21 – Under Seige
- 8.22 – Hrist
- 8.23 – Tying a Net
- 8.24 – Bait
- 8.25 – Fire Ship
- 8.26 – Inferno
- 8.27 – Empire and Clan
- 8.28 – Value
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