Tag: Muspel as in Muspelheim?

  • 7.13 – Lodge

    7.13 – Lodge

    The same qualities that made the woods about the Shrouded Village pleasant to live in – their brightness, their openness – also made them accursedly easy to get lost in. Within half a day Einarr learned to set his blazes within sight of each other to avoid walking in circles. The hunting lodge he sought…

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  • 7.10 – Wards

    7.10 – Wards

    “Mind your step,” Melja warned as he entered the room. The warning was well-taken. At first glance it seemed as though every surface of the chamber was covered in gently glowing runes in baffling configurations. Einarr stopped in his tracks, scanning the room. Gradually, the overwhelming formations resolved themselves into more recognizeable, if not comprehensible,…

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